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MegaUpload Games best games downloads for free.Archive for August, 2009
Rubber Ninjas V1.0 Proper-theta
Posted by hlkjhkjh in Aug 31, 2009, under Games

Rubber Ninjas is an experimental 3D ragdoll fighting game by Matteo Guarnieri of Rag Doll Software. The game features ragdolls of many sizes and shapes, fighting bare handed or with a variety of different weapons. Thanks to the innovative gameplay based on Matteo’s own Ragdoll Masters, players will never fight the same fight twice, and all moves will be different and spectacular.
Rubber Ninjas uses smooth OpenGL graphics, a custom ragdoll physics engine and cinematic camera techniques to provide an immersive and thrilling fighting experience. You can play all the single player campaigns (for a total of more than 50 levels) and chose all fighters and weapons in 2 player mode.

Prince Of Persia -warrior Within-
Posted by hlkjhkjh in Aug 31, 2009, under Games
Prince of Persia -Warrior Within-NoGrp
When Prince of Persia: The Sands of Time was released last year, it was a very pleasant surprise. The game was an action adventure offering in the truest sense of the term, featuring beautifully detailed levels, environmental puzzles, and, of course, the acrobatic Prince of Persia himself. It was an amazingly faithful modernization of a beloved classic. With the newest iteration in the series, Warrior Within, developer Ubisoft Montreal appears to have addressed the biggest complaints about its forebear, which specifically involved its repetitive combat and short length. Yet while Warrior Within’s new combat and satisfyingly long campaign improve on last year’s game, the now darker tone falls somewhat flat compared to the storybook atmosphere in The Sands of Time. In addition, technical issues on the Xbox and PS2 platforms also mar the experience a bit. However, make no mistake: Warrior Within is a still a very worthy sequel.
Warrior Within is every bit as good-looking as its predecessor.
Warrior Within continues the prince’s story from last year’s game, so, because the prince has unleashed the mystical Sands of Time, he finds himself pursued relentlessly by a menacing time monster called the Dahaka. The Dahaka is a beast that devours everything in its path like a walking black hole, so to escape it for good, the prince decides he must travel to the past to kill the Empress of Time to prevent the creation of the sands entirely. Sound like a conundrum? Well, if you can accept Back to the Future, you shouldn’t have any trouble suspending your disbelief for the plot in Warrior Within…although the game is probably meant to be taken more seriously than the Michael J. Fox film. The prince’s journey takes him to a ruined fortress on the Island of Time, where you’ll find yourself fighting inside the castle, in mysterious caves, and in the outdoor gardens, where some of the game’s most attractive level architecture can be found.
Warrior Within borrows a page from the Legend of Zelda: A Link to the Past in that you’ll be exploring in the same areas in two different time periods. Special rooms scattered throughout the fortress let you to shift back and forth between the past and the present, and areas of the castle will change accordingly depending on the time period. So, for example, the clockwork tower that had delicate machinery and giant working gears in the past looks run-down and broken in the present day, with tree branches poking through walls and ruined pieces of machinery scattered on the floor. Of course, the path you take to navigate each room also changes depending on the time period you’re in.
The new time travel mechanic serves to lengthen the game, but it also adds an element of backtracking that wasn’t present in The Sands of Time. This isn’t to say that Warrior Within involves as much open-ended wandering as, for example, a Metroid game. For the most part, the game still plays in a very linear way, but in some of the later levels (which feel like they were a bit rushed), it isn’t always made clear which direction you should be going in. An in-game map always shows your current location, as well as the time period you should be in, but the lack of detail in the map makes it impossible for you to know exactly how you need to get to your next stop. This can sometimes lead to a bit of frustration as you fumble about, but, for the most part, it isn’t a problem…so long as you’re paying attention to the clues the game gives you. The good news is that even discounting the time lost from deaths and wandering aimlessly, Warrior Within is a much longer game than The Sands of Time. In fact, it should take the average player around 15 to 20 hours to complete. While the middle of the game feels like it drags a bit, an interesting twist toward the end has a drastic effect on gameplay. This same twist also freshens things up for the home stretch, which ultimately delivers you to the final, rather difficult, boss fight.
Like last year’s game, the prince has the ability to rewind time for a few seconds to correct mistakes. This is a clever game conceit that lets you make up a missed jump or a combat blunder without wasting time to reload the game. There are also other time-related abilities, such as speed, which come in handy for both combat and getting through traps. There are additional spell-like abilities that can knock back and damage multiple enemies that surround the prince. All these are limited by sand slots, which can be recharged by defeating enemies in combat or by breaking open jars and other items strewn about various rooms.
Combat is noticeably gory in Warrior Within.
The biggest new addition to the game is a deeper combat mechanic. The prince is now capable of dozens of different weapon combos, and these are context sensitive depending on whether you are holding a single weapon or dual-wielding two weapons. With a single weapon in hand, you can grab enemies and throw them. You can even strangle them. Dual-wielding takes away your throw options, but it lets you perform much more powerful weapon combos. What’s interesting is that the effect of your moves changes depending on what type of weapon you have in your left hand, which is the prince’s less-dominant hand. With a mace in your right hand, you can knock opponents to the ground, while a sword in your left hand lets you to chop enemies in half with certain combos. The weapon in your left hand also degrades with use, so you’ll always need to pick up new ones that are dropped by fallen foes. Otherwise, you can choose to throw your secondary weapon at enemies in attempts to impale or behead them. You can, of course, still vault off of enemies and walls for more-powerful slashing attacks, and a new pole-swinging attack has been added. There’s also plenty of blood and gore in Warrior Within to further spice things up. As a result, beheadings and halved bodies are par for the course once you get used to the better fighting moves.
With all these new moves available, you can imagine that there’s a lot more combat in Warrior Within than in The Sands of Time. It’s also quite a bit more difficult in spots. Enemies will come at you several more at a time, so you’ll need to become proficient with your moves to survive. Eventually, though, you’ll find that you can get through the game more efficiently when you quickly end battles by throwing opponents off of high ledges rather than laboriously finishing them off with your weapons. There are a few boss fights in the game, but, unfortunately, quite a bit of recycling has been employed, so these confrontations aren’t as memorable as they could have been. What’s more, most of the high-level weapon combos are all but useless against bosses, because these combos tend to get blocked. You’ll end up relying mostly on dodging and the simplest of combos to steadily winnow health away from bosses.Level design is still the strength of Warrior Within.
Despite the revamped combat, the strength of Warrior Within, as in the last game, lies in its environmental puzzles. As the prince, you’ll need to rely on your vast array of acrobatic moves to navigate your way through many cleverly designed rooms and traps. You can still jump, wall run, climb, mantle, swing, and vault your way from ledge to ledge and from branch to branch. You can also now make swashbuckler-style controlled falls by sinking your sword into wall tapestries and then sliding straight down as you slice through them to slow your descents. Completing the game’s fiendish puzzles and navigating your way through each room tends to be extremely fun and satisfying, and it’s made all the more enjoyable by the well-animated moves of the prince and the beautifully designed levels. For the most part, the rooms you go through look quite natural and do not appear as big Rube Goldberg apparatuses. This natural-looking level architecture contributes greatly toward successfully immersing you in the game’s world.
The developer has even found a way to add yet more intensity to the trap-and-hazard-laden rooms of Warrior Within. Several times throughout the game, you’ll meet up with the mystical Dahaka. Each of these meetings kicks off an intense chase where you must navigate several sets of hazards quickly and without hesitation, lest the Dahaka catch you. The Dahaka sequences offer a nice change of pace, but our only complaint is that the camera angles used during these scenes seem to have been picked for cinematic effect rather than efficacy of control. Consequently, repeating a chase scene a few extra times due to less-than-ideal camera angles can be frustrating.
The biggest disappointment with Warrior Within, though, actually has nothing to do with its technical gameplay. With the new emphasis on combat, which has been spiced up with added blood and gore (and an M rating), the game has taken on a much darker tone. The new prince in Warrior Within is no longer the dignified, self-deprecating nobleman he was in The Sands of Time. Instead, he comes off as an arrogant brute who yells out conceited taunts during combat, such as “You should be honored to die by my sword!” and “Why do you even bother?” While the new attitude could be explained away by his desperation, it all serves to make the prince a much-less-likable character. Add in the soundtrack, which has some bass-heavy, heavy metal influences, and the wistful fairy tale style of The Sands of Time has given way to a game that feels like it’s trying a little too hard to be edgy.
Some technical flaws in the game also mar the experience somewhat. In certain cutscenes, for example, the audio lags behind the lip synching and subtitles. This is a minor disappointment, because the sound effects in the game, aside from some ham-handed voice acting from the prince, are excellent and impactful. On the graphics front, the prerendered cutscenes stutter noticeably from time to time. There aren’t too many of these types of movies, though, so they don’t detract too much from what is a very beautiful-looking game overall.
Warrior Within is ultimately a worthy follow-up to its predecessor.
As far as the interface goes, the developer has done a good job of making the game playable with a mouse and keyboard. So with a bit of practice, you’ll be able to successfully pull off all the prince’s acrobatic moves and combat combos. However, the game is still best played with a proper controller, if only for the added precision of an analog stick.
Prince of Persia: Warrior Within is an excellent sequel to a game that caught many by surprise last year. Those who enjoy navigating through beautifully designed levels, complete with clever puzzles and traps, will definitely get their fill of them here. Moreover, the combat has improved greatly, although it’s still not the principle strength of the game. However, those who primarily enjoyed last year’s The Sands of Time for its original charm and subtle character development may not find quite what they’re looking for in this sequel. But even with this caveat, Prince of Persia: Warrior Within is easy to recommend for any action adventure fan, and its lengthier campaign should keep players busy for a lot longer this time around.
Gamespot Link :http://www.gamespot.com/pc/action/princeofpersiaii/index.html?tag=result;title;8
Game Information
RELEASE DATE : Nov 30, 2004
PLATFORM : PC
BY : Ubisoft
GAMESPOT RATING : 8.6/10
GENRE : Action/Adventure
PLAYERS : 1 Player
IMAGE FORMAT : ISO/1 DVD
FILE VALIDATION : SFV
BURN TEST : SUCCES
LANGUAGE : ENGLISH
Nba.2k9-full Version Here
Posted by hlkjhkjh in Aug 31, 2009, under Games
NBA.2K9-Full Version Here

About:
Finally a new game! RELOADED just came up with a new version for NBA. NBA 2K9. It’s 5.82gb big, which is quite big for an NBA game. It’s with a third party installer cause it uses Steam. No crack needed. Have fun.
It’s once again time to drive the lane with this 2008 edition of 2K Sports’ b-ball game. NBA 2K9 is the premier basketball game for serious players, delivering a realistic, stylistic, and feature-rich simulation basketball experience. This year’s edition features an improved Association franchise mode, adding a Player Ambitions system and an NBA.com interface. Individual players also have special Hot Zones and Signature Shots, making the action on the floor as realistic as it is in the NBA.
İmages:
http://www.gamespot.com/xbox360/sports/nba2k9/images.html?om_act=convert&om_clk=gsimage&tag=images;img;1
NFO:
http://i37.tinypic.com/2mrs4ed.png
Download :
Egypt Ii: The Heliopolis Prophecy (adventure)
Posted by hlkjhkjh in Aug 31, 2009, under Games
EGYPT II:
The HELIOPOLIS Prophecy
Point ‘N’ Click Adventure

Help a young doctor, Tifet, stop the deadly disease that is afflicting his father! You`ll race against the clock as you try to prevent this illness from spreading through all of Heliopolis! This intense Large File Adventure game puts you in the middle of beautiful Egypt during its most prosperous time. Discover a deadly conspiracy and prevent it from occurring in Egypt II: The Heliopolis Prophecy!

Game Features:
• Perplexing Puzzles
• Beautiful Atmosphere
• Stop The Deadly Disease!

System Requirements:
• OS: Windows XP/Vista
• CPU: 600 Mhz
• RAM: 128 MB
• DirectX: 8.0
• Hard Drive: 731 MB


640 MB
Painkiller: Black Edition Iso - Dreamcacher
Posted by hlkjhkjh in Aug 31, 2009, under Games
Painkiller: Black Edition iSO - DREAMCACHER


The game revolves around a young man named Daniel Garner, who is happily married to his wife Catherine. At the start of the game, Daniel is about to take Catherine out for a birthday meal. As they drive towards their destination at high speed, in the pouring rain, Daniel takes his eyes off the road to look at his wife and while his attention is diverted, he ploughs their car into a truck. Both of them are killed instantly.
While Catherine manages to make it to Heaven and lives in harmony, Daniel is trapped in Purgatory and is told that in order to receive purification, he has to kill four of Lucifer’s generals in order to prevent a war between Heaven and Hell. With little choice available to him Daniel accepts the task. After killing the first general, Daniel meets Eve who gives him information about the remaining generals.
With the forces of Hell seizing and corrupting various parts of Purgatory, Daniel goes through different and random phases of history within Purgatory, which range greatly from ancient times to the modern era. These include Medieval Europe, Babylon, the Crusades, 1800s and even a time slice of modern industry. After Daniel kills the last general, Alastor, Lucifer himself appears before Daniel and Eve and takes Eve back to hell. Daniel decides to go after them, and kills Lucifer. After killing Lucifer he discovers he really did not kill Alastor and that he could only be defeated in hell. The game ends with Daniel defending himself against Hell’s demons.
Alternatively, if the game is finished in Trauma (the hardest difficulty in the game), Daniel can finally go to Heaven and reunite with Catherine.
Painkiller: Black Edition combines the Battle Out of Hell expansion with the original game onto a single disc. It also features mapping and editing tools, a limited edition Penny Arcade poster, a making-of movie, and behind the scenes interviews, and the latest patch which adds new features to the game and bring its quality up to competition standard (see Professional gaming below). The technical difference is that the Gold Edition has the game over six CD’s, while the Black Edition has the game on DVD.







Chicken Invaders 3.41 Full
Posted by hlkjhkjh in Aug 31, 2009, under Games

Here is the link:
Us Cities X - San Francisco (fsx)
Posted by hlkjhkjh in Aug 31, 2009, under Games
Comments Off more...Gta San Andreas
Posted by hlkjhkjh in Aug 31, 2009, under Games
This only work on XP not on vista
this is a ripped version of san andreas
Five years ago Carl Johnson escaped from the pressures of life in Los Santos, San Andreas… a city tearing itself apart with gang trouble, drugs and corruption. Where filmstars and millionaires do their best to avoid the dealers and gangbangers.
Now, it’s the early 90s. Carl’s got to go home. His mother has been murdered, his family has fallen apart and his childhood friends are all heading towards disaster.
On his return to the neighborhood, a couple of corrupt cops frame him for homicide. CJ is forced on a journey that takes him across the entire state of San Andreas, to save his family and to take control of the streets.
1.first download the game
2. extract it in to a file you will see install.bat click it
3.wait till it finishes you will see a file called GTA.San.Andreas
4.click it go in to it move the file to…
5. rin “etup” waith till it is done this will take a time
6. run “gta_sa” application
7. and enjoy



Robert Kiyosaki - Cashflow 101 E-game
Posted by hlkjhkjh in Aug 31, 2009, under Games
CASHFLOW 101 THE E-GAME (Computer Software)
ARE YOU WORKING HARDER AND HARDER
TO MAKE ENDS MEET?
WHAT IS YOUR DREAM?
Freedom of time?
Unlimited resources to travel the world?
Whatever it may be, CASHFLOW THE E-GAME teaches you how to get out of the Rat Race and on to the Fast Track.
Learn about money and finance in a fun, interactive environment to make more informed choices about money in your everyday life.
PLEASE NOTE: Online play of CASHFLOW THE E-GAME requires membership to Rich Dad’s INSIDERS Community. NO RETURNS WILL BE ACCEPTED FOR SOFTWARE PRODUCTS.
SYSTEM REQUIREMENTS
WINDOWS
OS: Windows 95/98/2000/Me/XP/Vista
PROCESSOR: 400MHz Pentium II (700MHz or better recommended)
RAM: 64MB (128MB or higher recommended)
MONITOR: 1024×768 or better, 16 bit color or better
OPTICAL MEDIA: 2x DVD-ROM or 24x CD-ROM drive
HARD DISK: At least 800MB (1.4GB for full install)
DIGITAL VIDEO PLAYBACK: Apple QuickTime 5 or better
VIDEO CARD/AUDIO CARD: Windows compatible
CONNECTIVITY: For multiplayer, internet connection using 56K modem or better
MAC (Untested - Could not test working condition)
OS: MacOS 8.6 or higher
PROCESSOR: 400MHz G3 or better
RAM: 64MB virtual memory enabled (128MB or higher recommended)
MONITOR: 1024×768 or better, Thousands of colors or better
OPTICAL MEDIA: 2x DVD-ROM or 24x CD-ROM drive
HARD DISK: At least 800MB (1.4GB for full install)
DIGITAL VIDEO PLAYBACK: Apple Quick Time 5 or better
VIDEO CARD/AUDIO CARD: Built-in
CONNECTIVITY: For multiplayer, internet connection using 56K modem or better
No Serial Required.
Cd required in Optical Drive or just emulate the cd with the *.iso
The CD files have been separated out for convenince and easier downloading. cf1011 refers to CD1 and cf1012 refers to CD2. So easy a caveman could figure it out…
Files:
Raven Squad Operation Hidden Proper Crack
Posted by hlkjhkjh in Aug 31, 2009, under Games
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